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| class Solution
{
public:
struct node
{
int x, y, step;
};
int go[4][2] = {1, 0, -1, 0, 0, 1, 0, -1};
vector<vector<int>> updateMatrix(vector<vector<int>> &matrix)
{
int n = matrix.size(), m = matrix[0].size();
vector<vector<int>> result(n, vector<int>(m, 99999));
vector<vector<int>> vis(n + 1, vector<int>(m + 1, 0));
queue<node> q;
for (int i = 0; i < n; i++)
for (int j = 0; j < m; j++)
if (matrix[i][j] == 0)
{
q.push({i, j, 0});
vis[i][j] = 1;
}
while (!q.empty())
{
node now = q.front();
q.pop();
result[now.x][now.y] = min(result[now.x][now.y], now.step);
for (int i = 0; i < 4; i++)
{
int xx = now.x + go[i][0];
int yy = now.y + go[i][1];
if (xx >= 0 && xx < n && yy >= 0 && yy < m && !vis[xx][yy])
{
if (matrix[xx][yy] == 1)
q.push({xx, yy, now.step + 1});
else
q.push({xx, yy, now.step});
vis[xx][yy] = 1;
}
}
}
return result;
}
};
|